Red Vector Games
SIXTY
Five rounds. One score. Every day. A sixty-second daily puzzle built around a single constraint: one minute, then it is over.
What it is
One minute a day. Five rounds, played in sequence, scored as a single number. Everybody who plays on a given day gets the same five rounds, so the score means something when you compare it.
The constraint is the whole design. There is no way to play for longer, no streak to protect by paying, and nothing to scroll. When the sixty seconds are up the day is done and the next one is tomorrow.
What it does not do
- No adverts. None, anywhere, ever.
- No third-party trackers. There is no advertising SDK and no third-party analytics SDK in the app.
- No advertising identifier. SIXTY never reads your IDFA or Android advertising ID.
- No account required. The whole game is playable without giving us anything. An account is offered only so your scores can follow you to a new phone.
What the game does collect, and why, is set out in full in the privacy policy.
Availability
SIXTY is in development for iPhone and Android and has not been released yet. It will be published by Lumen Labs Limited under our games imprint, Red Vector Games.
Support
Questions, problems, or a request to delete your data: SIXTY support, or write to support@lumenlabshq.com.